Professional video tutorial about icon creation
Articles, books, written tutorials are usually a proper medium to carry informations about how, what, where and why related to a particular application, coding language, etc but, sometimes, video tutorials that bear a more easy to "digest" attitude, can born a spark in someone's mind related to a project (to be involved in that project after seeing how professional are doing "it") or simply clear the doubts that may falsely surround a specific action or set of actions (such as "I won't involve in that project because it is superrrr hard"-misconceptions).
We all use, in our desktop workflow, icons, usually presented in both regular/colored versions and symbolic, monochrome icons used in places where a full-of-details colored icon loses its purpose and it becomes harder to be identified (as compared to symbolic icons that symbolize only its main "target" by representing only a part of its original icon, such as only a minimalist cog for a big squared pair of cogs).
The process of creating a monochrome icon is not as simple (and as harder) as it sounds, process clearly presented in a high-quality tutorial by GNOME Design Team's Jakub "Jimmac" Steiner, who exposes, along with a brief history about why the monochrome icons are needed, created and how they appear in the GNOME "world", the stages of creation and development in a fancy voice over-"enabled" video tutorial.
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- AwOken 2.5 released with numerous new icons and Ubuntu 13.04 support
- Ubuntu Touch's icons grouped under Ubuntu Mobile icons and landed in Raring (available via Ubuntu Software Center)
- Nitrux 3.0 released with new icons
- Fancy icon themes, Faenza 1.3 and Faience 0.5, released with new icons and Ubuntu 12.10 support